hello, i'm jenny! β‚Š ⊹


I am a software engineer, artist, photographer, and musician, incoming @ Microsoft.

Previously, I've worked @ Amazon, GoodRx; researched AR/VR for accessibility @ UW Makeability Lab; taught hardware/software interface @ Paul G. Allen School.

I currently enjoy full-stack engineering, game dev, new media. I will always enjoy dabbling in any form of creative self-expression.

I love meeting new people - reach me at jennypeng2020@gmail.com βœ‰οΈ

projects

jam journal β‚ŠΛšβ™¬

Apr 2025 - present


jam journal demo gif

For people that analyze lyrics, make ultra-specific playlists, or just want to document their thoughts on music!

Import songs and control playback via the YouTube API, take notes on specific songs, and add timestamped or lyric-specific annotations while listening in-app.

AR RC car racing 🏎️

Apr 2025 - Jun 2025


ar car racing demo gif

Multiplayer AR racing game allowing players in the same room to compete on custom, environment-aware, procedurally-generated racetracks.

Implemented optimized 3D pathfinding using octrees and A-star search for obstacle avoidance, and RPCs for synchronizing networked objects.

Built for VR Capstone course in a team of 4, using Meta Quest.

AR Student Emotion Analyzer πŸ˜₯

Mar 2025


AR emotion analyzer demo gif

Real-time system using emotion classification, live transcription, and AR to provide live instructor feedback during lecture when students are confused.

YOLOv11 detects student faces, while a CNN continuously predicts their emotions to identify spikes in negative emotions. Simultaneously, Faster-Whisper transcribes the lecture, and when confusion spikes occur, the relevant transcript segment is sent to GPT to identify confusing topics.

crown of persuasion πŸ‘‘

Jan 2025


crown of persuasion gif

Visual novel / 2D platformer where you are a sentient crown that grants your wearer immense persuasive ability, and are responsible for choosing a new village leader.

Implemented dialogue system from scratch, animated player characters, and co-wrote story. Built in 3 weeks for Pirate Game Jam 16, with theme "you are the weapon."

experience

Research Assistant @ UW Makeability Lab

Oct 2024 - present


Developing a novel LLM pipeline for personalization in AR for deaf and hard-of-hearing users

Junior Software Developer @ Amazon

Sep 2023 - Dec 2024


β€’ Implemented a new UI feature that leverages generative AI to give associates in book manufacturing sites increased visibility into known technical issues.

β€’ Migrated a printer configuration feature by updating GraphQL schema, a Golang microservice, backend Typescript service, Java client, and React frontend.

β€’ Enhanced clarity of web pages used by 300+ associates across 5 book manufacturing sites; wrote unit tests in React and Typescript, and communicated requirements with the PM, UX designer, and QA testing team.

β€’ Eliminated 100,000 corrupt manufacturing requests in production by writing and executing a Python script for backfill.

β€’ Provided crucial insights for a dashboard redesign by disambiguating legacy Java code and complex SQL queries.

Software Engineer Intern @ GoodRx

Jun 2023 - Sep 2023


β€’ Increased efficiency of incident investigation across all teams in the company by planning and implementing ownership attribution across GraphQL domains, creating custom metrics, and increasing granularity of Datadog monitoring to alert teams for issues actually relevant to them.

β€’ Designed new GraphQL schema and implemented query resolvers and API clients in TypeScript; added features that enable frontend clients to easily fetch a user’s location information to surface relevant search results, and also fetch retail pharmacy details.

Teaching Assistant @ Paul G. Allen School

Sep 2022 - Jun 2023


β€’ Taught 30 students in a weekly review section. Held weekly office hours to answer individual student questions and assisted in debugging labs about buffer overflow exploits, cache policies, and dynamic memory allocation.

β€’ Revised and wrote course materials for 150+ students; topics include introducing C, x86-64 assembly, number representation, memory management, basic computer architecture, and working in a Linux environment.

Student @ University of Washington

Sep 2021 - Jun 2025


B.S. in Computer Science and Engineering, GPA: 3.81